

The Peragus facility largely consists of droids so bear that in mind when equipping and levelling up your character. Shoot them from long range or you’ll take damage. And so, with the help of my modding compatriots, I have darkened all of the placeable items in the Peragus, Peragus Spacewalk, and Harbinger portions to match the darker lightmaps. _ _ Star Wars: Knights of the Old Republic II: The Sith Lords Influence Guide (XBox) _ _ MaVersion 2.3 Written by: Dan Simpson Email: If emailing me, use this subject: KotOR 2, Influence v 2.3 (Emails that don't use this subject will be deleted, avoid using all CAPS) Email Policy: (read before emailing me!) Now you want to Check Status of Emergency Sub-Systems and then use a Spike to open the Blast Door to the Fuel Depot. Repeat until saber has desired damage.Kotor 2 walkthrough peragus 1 von 1 Lesern fanden diesen Beitrag hilfreich. When you re-enter the workbench the crystals should have stacked. Place another crystal of the same kind in the top slot.ģ. The crystal should be in the bottom slot when you re-open the work bench. Press the assemble button and leave the work bench.
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Place a crystal in the top power crystal slot. Note that once you have made the super saber, changing the colour will remove the glitch and reset the saber.Ģ. Take the lightsaber you want to make into a super saber and remove all of the crystals and choose your colour. The Super Saber Glitch requires multiple lightsaber crystals of the same type.ġ. This exploit is unfortunately the only reliable way for a light side player to complete the quest, barring fan-made patches. A different glitch allows the player to tell Grenn they killed the criminals even if they only saw them flee, and claim the rewards despite not having actually done anything. This glitch is most common for players choosing to side with the Ithorians, due to conversations with Chodo Habat and Mozza incorrectly resetting the killers' global value. Even if their initial spawn and flight are triggered, they may still fail to appear in the Restoration Zone as they should. However, depending on the player's interactions and order of operations, the criminals may fail to spawn entirely. When the player's party finally reaches the zone themselves, the two killers will then be the first Czerka mercenaries encountered. When the player confronts them, they then flee to board a Czerka shuttle to the Restoration Zone. The Rodian and Devaronian described by Lieutenant Grenn are supposed to appear in the Czerka offices - specifically, standing at Jana Lorso's desk conversing with her - after the player learns about the bounty from Grenn.

"TSF Bounty: Escaped Criminals" breaking, the Rodian and Devaronian vanishing Previously reported Glitches for KOTOR 2.
